Audio effects: Activate VST plugins

MTE provides an interface to include VST 2.4 and VST 3 effect Plugins by 3rd party distributors. To activate this feature open the DigaSystem Administrator and enter the following parameters in the path …|MultiTrack|Settings|:

Parameter

Description

MultiRecVSTEffectsPath
(VST 2 plugins only)

Defines the path where MTE will search recursively for VST Plugin dlls (including subfolders)

MultiRecVST3EffectsPath
(VST 3 plugins only)

Defines the path where MTE will search recursively for VST 3 Plugin dlls (including subfolders). By default all VST 3 plugins are installed to the %ProgramFiles(x86)%\Common Files\VST3 folder.

UseVSTEffects

Set to 1 to activate the VST effects in the MultiTrack Editor

The first MTE launch with the plugins will take more time than usual because the plugins need to be recognized and installed.

Define Preset Paths

All plugin preset-settings are saved into an xml file per plugin (also applies for non-VST plugins). To be able to use such presets you need to define the following parameters in the DigaSystem Administrator path …|MultiTrack|Settings|:

Parameter

Description

AudioFilterPresetPath

Define a network path, so you can provide general presets for all machines. It is recommended to enter this parameter in the Global Settings. Then copy all preset files into this directory, manually. These presets cannot be changed or deleted by users

LocalAudioFilterPresetPath

Define a local path for user specific presets that can be changed and deleted.

To make a user specific preset available for all users, simply copy the xml files into the AudioFilterPresetPath. The xml files may have confusing file names, but the VST filter name should be mentioned in the file names.

Information about the plugins is cached in the file %alluserprofiles%\DigaSystem\MultiRec\Vst3FilterList.xml.

Configure the appearance of the plugin’s presets

Some but not all plugins have an own preset button that can be used to save the currently defined effect settings as a template. With these preset buttons you can load already existing presets, but you cannot create new presets or edit existing ones.

VST 2 plugins: To create or edit any templates use the Preset button that is provided by the MultiTrack Editor and is located in the effect window as well.

VST 3 plugins: Only user-defined presets are managed by MTE's "Preset" button in the plugin view's window title bar. Built-in presets must be loaded using the plugin's GUI. Of course you can load a built-in preset, and save it without any changes as a user-defined one.

The appearance of the presets menu items can be configured by setting the following parameter in the DigaSystem Administrator path …|MultiTrack|Settings|:

Parameter

Default Value

Description

EffectPresetsMenu_Limit
(VST plugins only)

(20;15;50)

Defines how the presets menu entries appear. To do so, the following specifications have to be made (n1;n2;n3).

User and factory presets can be moved into sub menus of the "Presets" menu, if the total number of presets exceeds n1, or if the number of user or factory presets exceeds n2. You can force this changed behavior by setting n1 or n2 to 0.

n3 defines the maximal number of entries per menu column. For example, with n3=10, a menu that has 12 entries would be broken into two columns of 10 and 2 items.

Audio Effects Waves Version 9 Plugins

If you would like to use the Version 9 effects of WAVES in the MultiTrack Page, enter the path of the file "WaveShell-VST 9.2.dll" (32bit variant) as value of the parameter "MultiRecVSTEffectsPath”. This file will make all installed plugins available for MTE. Further this file can be copied into another folder in case you already refer to additional plugins via this parameter.

Important! Some but not all plugins have an own preset button that can be used to save the currently defined effect settings as a template. With these preset buttons you can load already existing presets, but you cannot create new presets or edit existing ones!